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	<title>Thierry's Technical Tutorials &#187; Actionscript</title>
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		<title>Flash button Video FLV playback</title>
		<link>http://thierryzoghbi.co.uk/blog/2009/04/flash-button-video-flv-playback/</link>
		<comments>http://thierryzoghbi.co.uk/blog/2009/04/flash-button-video-flv-playback/#comments</comments>
		<pubDate>Fri, 17 Apr 2009 14:48:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Actionscript3]]></category>
		<category><![CDATA[flash]]></category>

		<guid isPermaLink="false">http://thierryzoghbi.co.uk/blog/?p=341</guid>
		<description><![CDATA[Learn how to code custom FLV playback buttons for Flash CS3 in AS3]]></description>
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		<title>Creating a Flash Preloader in Actionscript</title>
		<link>http://thierryzoghbi.co.uk/blog/2009/04/preloadertutorial/</link>
		<comments>http://thierryzoghbi.co.uk/blog/2009/04/preloadertutorial/#comments</comments>
		<pubDate>Sat, 04 Apr 2009 19:36:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Actionscript3]]></category>
		<category><![CDATA[flash]]></category>

		<guid isPermaLink="false">http://thierryzoghbi.co.uk/blog/?p=330</guid>
		<description><![CDATA[This is a tutorial showing how to create a very clean and basic % preloader for Flash CS3, using Actionscript 3.]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Flat Shader Material for dae object</title>
		<link>http://thierryzoghbi.co.uk/blog/2009/03/flatshader/</link>
		<comments>http://thierryzoghbi.co.uk/blog/2009/03/flatshader/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 10:45:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Actionscript]]></category>
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		<category><![CDATA[collada]]></category>
		<category><![CDATA[PV3D]]></category>
		<category><![CDATA[Shaders]]></category>

		<guid isPermaLink="false">http://thierryzoghbi.co.uk/blog/?p=295</guid>
		<description><![CDATA[This Part of the Shaders Tutorial series will show you how to add Flat shader material to either a dae imported object or to a basic primitive.]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Environmental Material Shader with dae objects</title>
		<link>http://thierryzoghbi.co.uk/blog/2009/03/envmapmat/</link>
		<comments>http://thierryzoghbi.co.uk/blog/2009/03/envmapmat/#comments</comments>
		<pubDate>Sat, 21 Mar 2009 11:21:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Actionscript]]></category>
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		<category><![CDATA[collada]]></category>
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		<guid isPermaLink="false">http://thierryzoghbi.co.uk/blog/?p=244</guid>
		<description><![CDATA[This Part of the Shaders Tutorial series will show you how to add an Environmental Material Shader to your objects. What this basically does is take a texture imported from the background and use it to reflect off the object, giving the object a highly reflective coating which is faked. This keeps processing power down, while giving a nice effect.]]></description>
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		<title>Material Shaders with dae files</title>
		<link>http://thierryzoghbi.co.uk/blog/2009/03/dae-shaders/</link>
		<comments>http://thierryzoghbi.co.uk/blog/2009/03/dae-shaders/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 15:27:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[collada]]></category>
		<category><![CDATA[PV3D]]></category>
		<category><![CDATA[Shaders]]></category>

		<guid isPermaLink="false">http://thierryzoghbi.co.uk/blog/?p=202</guid>
		<description><![CDATA[This is to be the first of many tutorials on different shaders, and how they can be applied to dae files. Most tutorials you will find online explain how to add shaders to basic papervision objects, but not to DAE (COLLADA) files.

To begin with, we will start to learn about the simpler shaders, such as wireframe and solid colour shaders and work up to more complicated shaders such as envMapMaterial (environment material) shaders and Movie clip shaders.]]></description>
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		<slash:comments>6</slash:comments>
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