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	<title>Thierry's Technical Tutorials &#187; Papervision</title>
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		<title>PapervisionX ( Papervision X )</title>
		<link>http://thierryzoghbi.co.uk/blog/2009/05/ppvx/</link>
		<comments>http://thierryzoghbi.co.uk/blog/2009/05/ppvx/#comments</comments>
		<pubDate>Fri, 15 May 2009 08:19:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Papervision]]></category>

		<guid isPermaLink="false">http://thierryzoghbi.co.uk/blog/?p=376</guid>
		<description><![CDATA[As soon as you thought you had it all going down and dusted with Papervision3D 2.0 (Great White), guess what!?
A new release is in the making.. this will be known as...]]></description>
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		<title>Phong Material Shader on DAE objects</title>
		<link>http://thierryzoghbi.co.uk/blog/2009/05/phongshader/</link>
		<comments>http://thierryzoghbi.co.uk/blog/2009/05/phongshader/#comments</comments>
		<pubDate>Tue, 05 May 2009 08:53:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[collada]]></category>
		<category><![CDATA[PV3D]]></category>
		<category><![CDATA[Shaders]]></category>

		<guid isPermaLink="false">http://thierryzoghbi.co.uk/blog/?p=358</guid>
		<description><![CDATA[This Part of the Shaders Tutorial series will show you how to add Phong vshader to either a dae imported object or to a basic primitive.]]></description>
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		<title>Flat Shader Material for dae object</title>
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		<comments>http://thierryzoghbi.co.uk/blog/2009/03/flatshader/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 10:45:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[collada]]></category>
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		<guid isPermaLink="false">http://thierryzoghbi.co.uk/blog/?p=295</guid>
		<description><![CDATA[This Part of the Shaders Tutorial series will show you how to add Flat shader material to either a dae imported object or to a basic primitive.]]></description>
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		<title>Cell Material Shader on dae object</title>
		<link>http://thierryzoghbi.co.uk/blog/2009/03/cell-material-shader-on-dae-object/</link>
		<comments>http://thierryzoghbi.co.uk/blog/2009/03/cell-material-shader-on-dae-object/#comments</comments>
		<pubDate>Fri, 27 Mar 2009 12:49:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[PV3D]]></category>
		<category><![CDATA[Shaders]]></category>

		<guid isPermaLink="false">http://thierryzoghbi.co.uk/blog/?p=276</guid>
		<description><![CDATA[This Part of the Shaders Tutorial series will show you how to add Cell shader to either a dae imported object or to a basic primitive.
If you are a novice, it is advised that you follow this tutorial from the initial section that can be found here, which explains how to set up the files [...]]]></description>
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		<title>colorMaterial shader adding Solid Colour to objects</title>
		<link>http://thierryzoghbi.co.uk/blog/2009/03/colourmaterial/</link>
		<comments>http://thierryzoghbi.co.uk/blog/2009/03/colourmaterial/#comments</comments>
		<pubDate>Mon, 23 Mar 2009 16:56:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[collada]]></category>
		<category><![CDATA[PV3D]]></category>
		<category><![CDATA[Shaders]]></category>

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		<description><![CDATA[Tutorial to show how to easily add colorMaterial shader (solid colour) onto either a basic papervision object primitive, or an imported collada DAE file.]]></description>
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