This tutorial will show you how to basically import a 3D object into Flash, using Papervision.
IF you are completely new to this (i.e. need to know how to set up flash and PV3D, then please follow this tutorial steps 1-4 and read the beginners guide to creating your first 3D shapes here – if you want to know how to export 3D files into the COLLADA .DAE format that papervision read steps 2 -3 here.
package{ import org.papervision3d.view.BasicView; //For importing objects import org.papervision3d.objects.parsers.Collada; import org.papervision3d.objects.parsers.DAE; import org.papervision3d.objects.DisplayObject3D; [SWF(width="640", height="320", backgroundColor="#000000", frameRate="60")] public class import3D extends BasicView { public function import3D() { var myFirstObject= new Collada("myfirstobject.dae"); //Set different scales, if your models is too small or too big myFirstObject.scaleX = 8; myFirstObject.scaleY = 8; myFirstObject.scaleZ = 8; //rotate object if you want it at a different angle myFirstObject.rotationX+=30; myFirstObject.rotationY+=30; scene.addChild(myFirstObject); startRendering(); } } }
And thats all there is to it! – very simple once you know how – keep an eye out for the next tutorial – TEXTURING!