UPDATE: A better a more complete tutorial can now be found here:

To Load .DAE files – simply use this code in Flash AS3:

import org.papervision3d.objects.parsers.*;
import org.papervision3d.objects.DisplayObject3D;
import org.papervision3d.events.FileLoadEvent;
private var modelDAE:DAE;
private function load(){modelDAE = new DAE( );modelDAE.texturePath = “”; // assume that textures are in main DAE’s foldermodelDAE.load( “path/to/file.dae” );
modelDAE.addEventListener( FileLoadEvent.LOAD_COMPLETE , ldrComplete );}
private function ldrComplete( e:Event ):void{try{model = DisplayObject3D( modelDAE );
catch( e:TypeError ){loading = ERROR;return;}//And then you simply call the load

There are no error handlers in this code, only the basics of importing a model and loading it in flash. – more detailed tutorials will come soon with user interaction!

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