UPDATE: A better a more complete tutorial can now be found here:
To Load .DAE files – simply use this code in Flash AS3:
import org.papervision3d.objects.parsers.*;
import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.events.FileLoadEvent; private var modelDAE:DAE; private function load(){modelDAE = new DAE( );modelDAE.texturePath = “”; // assume that textures are in main DAE’s foldermodelDAE.load( “path/to/file.dae” ); modelDAE.addEventListener( FileLoadEvent.LOAD_COMPLETE , ldrComplete );} private function ldrComplete( e:Event ):void{try{model = DisplayObject3D( modelDAE ); } catch( e:TypeError ){loading = ERROR;return;}//And then you simply call the load function:load();
There are no error handlers in this code, only the basics of importing a model and loading it in flash. – more detailed tutorials will come soon with user interaction!
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